diff options
Diffstat (limited to 'scenes')
-rw-r--r-- | scenes/main.gd | 2 | ||||
-rw-r--r-- | scenes/main.tscn | 1 | ||||
-rw-r--r-- | scenes/microgames/fishin/fishin.gd | 31 | ||||
-rw-r--r-- | scenes/stockticker/transactions.gd | 9 |
4 files changed, 33 insertions, 10 deletions
diff --git a/scenes/main.gd b/scenes/main.gd index bfee6d1..4600689 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -44,7 +44,7 @@ func _on_fishin_win() -> void: $Clippette.visible = true $Clippette.start_dialogue() $"Score window (real)".visible = true - + func _on_score_window_donezo() -> void: for child in get_children(): diff --git a/scenes/main.tscn b/scenes/main.tscn index c805906..e6d1ef1 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -343,4 +343,5 @@ scale = Vector2(1, 1) [connection signal="donezo" from="Score window (real)/Score window" to="." method="_on_score_window_donezo"] [connection signal="buy" from="Stock ticker" to="Score window (real)/Score window" method="_on_stock_ticker_buy"] [connection signal="sell" from="Stock ticker" to="Score window (real)/Score window" method="_on_stock_ticker_sell"] +[connection signal="fish_chosen" from="Fishin" to="Stock ticker" method="_on_fishin_fish_chosen"] [connection signal="win" from="Fishin" to="." method="_on_fishin_win"] diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd index abaf999..475a97a 100644 --- a/scenes/microgames/fishin/fishin.gd +++ b/scenes/microgames/fishin/fishin.gd @@ -13,6 +13,7 @@ enum FishType { } signal win +signal fish_chosen(fish_sprite: Sprite2D, fish_name: String) const IN_GAME_WAIT_TIME = 10 @@ -107,17 +108,29 @@ func _on_texture_button_button_up() -> void: # show fish var fish_choice: FishType = randi_range(0,len(fishes)) + # hehe + fish_choice = FishType.GAR match fish_choice: - FishType.GAR: gar.visible = true - FishType.SALMON: salmon.visible = true - FishType.BASS: bass.visible = true - FishType.HUMUHUMUNUKUNUKUAPUA_A: humuhumunukunukuapua_a.visible = true - FishType.CATFSIH: catfsih.visible = true - FishType.DOGFISH: dogfish.visible = true - FishType.ANGLERFISH: anglerfish.visible = true - FishType.MOBY_DICK: moby_dick.visible = true - FishType.LEAPING_SMACKEREL: leaping_smackerel.visible = true + FishType.GAR: + gar.visible = true + fish_chosen.emit(gar.get_node("GarSprite"), "Gar :)") + FishType.SALMON: + salmon.visible = true + FishType.BASS: + bass.visible = true + FishType.HUMUHUMUNUKUNUKUAPUA_A: + humuhumunukunukuapua_a.visible = true + FishType.CATFSIH: + catfsih.visible = true + FishType.DOGFISH: + dogfish.visible = true + FishType.ANGLERFISH: + anglerfish.visible = true + FishType.MOBY_DICK: + moby_dick.visible = true + FishType.LEAPING_SMACKEREL: + leaping_smackerel.visible = true in_game_timer.stop() in_game_timer.wait_time = IN_GAME_WAIT_TIME diff --git a/scenes/stockticker/transactions.gd b/scenes/stockticker/transactions.gd index 39e25b9..98cad35 100644 --- a/scenes/stockticker/transactions.gd +++ b/scenes/stockticker/transactions.gd @@ -19,3 +19,12 @@ func _on_stonks_sell(amount: Variant) -> void: # Scope creep! func start(): $Timer.start() + + +func set_icon(sprite: Sprite2D): + $Node2D/Sprite2D.texture = sprite.texture + + +func _on_fishin_fish_chosen(fish_sprite: Sprite2D, fish_name: String) -> void: + $Sprite2D.texture = fish_sprite.texture + $Label.text = fish_name |