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<!doctype html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <title>Projects</title>
    <meta name="viewport" content="width=device-width, initial-scale=1" />

    <link rel="stylesheet" href="styles.css" />
  </head>
  <body>
    <div class="header">
      <a href="./index.html">Home</a>
      <a href="./projects.html">Projects</a>
      <a href="./tea.html">Tea Tasting Notes</a>
      <a href="./about.html">About Me</a>
    </div>
    <div class="body">
      <h1>Projects</h1>
      <h2>In Progress</h2>
      <ul>
        <li>
          <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a
          >: an old-style roguelike written in C with ncurses. Progress is slow
          as I only work on this one when I'm feeling really inspired.
        </li>
        <li>
          <a
            href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking"
            target="_blank"
            >Real Time Networking Project</a
          >: implementing a CAN bus driver for the SAM-E51J20A microcontroller
          for a project-based course at the University of Manitoba.
        </li>
        <li>
          <a href="https://github.com/codyauch/IPN-Project" target="_blank"
            >IPN Project</a
          >: implementing an interplanetary network simulation using ns-3.
        </li>
      </ul>
      <h2>Finished</h2>
      <ul>
        <li>
          <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank"
            >Space Cowboy</a
          >: a simple platforming game with some "interesting" physics written
          for the 2022 University of Manitoba Computer Science Student
          Association Game Jam.
        </li>
        <li>
          <a
            href="https://github.com/JacobJanzen/writhing_mass_of_flesh"
            target="_blank"
            >Writhing Mass of Flesh</a
          >: a program that procedurally generates mildly disturbing looking
          GIFs. Winner of the best code category for the University of Manitoba
          DevClub's 2022 generative art challenge.
        </li>
      </ul>
    </div>
  </body>
</html>