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import "dotenv/config";
import express from "express";
import {
InteractionType,
InteractionResponseType,
verifyKeyMiddleware,
} from "discord-interactions";
import { Client, GatewayIntentBits, ActivityType } from "discord.js";
import {
blep,
help,
pet,
schedule_message,
catfact,
fomx,
} from "./command_impls.js";
import { MessageSchedule } from "./message-scheduler.js";
class State {
constructor() {
this.job_db = "jobs.json";
this.client = new Client({ intents: [GatewayIntentBits.Guilds] });
}
}
function handle_application_command(state, data, channel_id) {
const { name, options } = data;
switch (name) {
case "schedule_message":
return schedule_message(
state,
options[0].value,
channel_id,
options[1].value,
);
case "pet":
return pet(state);
case "help":
return help(state);
case "blep":
return blep(state);
case "catfact":
return catfact(state);
case "fomx":
return fomx(state);
default:
console.error(`unknown command: ${name}`);
return res.status(400).json({ error: "unknown command" });
}
}
function handle_button_press(state, data) {
if (data.custom_id.startsWith("stop-")) {
state.schedule.unschedule(data.custom_id.slice(5));
return state.res.send({
type: InteractionResponseType.CHANNEL_MESSAGE_WITH_SOURCE,
data: {
content: "no longer sending this message",
},
});
}
return res.status(400).json({ error: "unknown command" });
}
function main() {
const state = new State();
state.client.on("ready", () => {
console.log(`Logged in as ${state.client.user.tag}!`);
state.schedule = new MessageSchedule(state);
state.client.user.setPresence({
activities: [
{
name: "sily",
type: ActivityType.Playing,
},
],
status: "idle",
});
});
state.client.login(process.env.DISCORD_TOKEN);
const app = express();
const PORT = process.env.PORT || 3000;
app.post(
"/",
verifyKeyMiddleware(process.env.PUBLIC_KEY),
async (req, res) => {
const { type, data, channel_id } = req.body;
state.res = res;
switch (type) {
case InteractionType.PING:
return res.send({ type: InteractionResponseType.PONG });
case InteractionType.APPLICATION_COMMAND:
return handle_application_command(state, data, channel_id);
case InteractionType.MESSAGE_COMPONENT:
return handle_button_press(state, data);
default:
console.error("unknown interaction type", type);
return res
.status(400)
.json({ error: "unknown interaction type" });
}
},
);
app.listen(PORT, () => {
console.log("Listening on port", PORT);
});
}
main();
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