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extends Area2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void:
print("hi")
func _on_mouse_entered() -> void:
print('test')
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