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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="Overstimulator Oversimulator 2"
run/main_scene="res://scenes/title.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"

[display]

window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/size/borderless=true
window/size/transparent=true
window/subwindows/embed_subwindows=false
window/stretch/mode="canvas_items"
window/per_pixel_transparency/allowed=true

[input]

G={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":71,"unicode":0,"location":0,"echo":false,"script":null)
]
}

[rendering]

renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true
viewport/transparent_background=true