summaryrefslogtreecommitdiff
path: root/scenes
diff options
context:
space:
mode:
Diffstat (limited to 'scenes')
-rw-r--r--scenes/microgames/fishin/fishin.gd23
-rw-r--r--scenes/microgames/fishin/node_2d.tscn14
2 files changed, 30 insertions, 7 deletions
diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd
index fa8d588..ac359e8 100644
--- a/scenes/microgames/fishin/fishin.gd
+++ b/scenes/microgames/fishin/fishin.gd
@@ -107,36 +107,47 @@ func _on_texture_button_button_up() -> void:
# show fish
var fish_choice: FishType = randi_range(0,len(fishes))
-
- # hehe
- fish_choice = FishType.SALMON
-
match fish_choice:
FishType.GAR:
gar.visible = true
fish_chosen.emit(gar.get_node("GarSprite"), "Gar :)")
+ $"Yippee!".play()
FishType.SALMON:
salmon.visible = true
- fish_chosen.emit(salmon.get_node("SalmonSprite"), "Salmon")
+ fish_chosen.emit(salmon.get_node("SalmonSprite"), "Sockeye Salmon")
+ $"Yippee!".play()
FishType.BASS:
bass.visible = true
+ fish_chosen.emit(bass.get_node("LargemouthBassSprite"), "Largemouth Bass")
+ $"Yippee!".play()
FishType.HUMUHUMUNUKUNUKUAPUA_A:
humuhumunukunukuapua_a.visible = true
+ fish_chosen.emit(humuhumunukunukuapua_a.get_node("Sprite2D"), "Humuhumunukunukuapua'a")
+ $"Yippee!".play()
FishType.CATFSIH:
catfsih.visible = true
+ fish_chosen.emit(catfsih.get_node("CatfishSprite"), "Catfish :3")
+ $Meow.play()
FishType.DOGFISH:
dogfish.visible = true
+ fish_chosen.emit(dogfish.get_node("DogfishSprite"), "Dogfish 🐶")
+ $Bark.play()
FishType.ANGLERFISH:
anglerfish.visible = true
+ fish_chosen.emit(anglerfish.get_node("AnglerfishSprirtre"), "Anglerfish")
+ $"Yippee!".play()
FishType.MOBY_DICK:
moby_dick.visible = true
+ fish_chosen.emit(moby_dick.get_node("Moby-DickSprite"), "Moby Dick")
FishType.LEAPING_SMACKEREL:
leaping_smackerel.visible = true
+ fish_chosen.emit(leaping_smackerel.get_node("LeapingSmackerelSprite"), "LEAPING SMACKEREL! WAHOO!")
+ $"THE LEAPING SMACKEREL!".play()
+ success_timer.wait_time *= 2
in_game_timer.stop()
in_game_timer.wait_time = IN_GAME_WAIT_TIME
success_timer.start()
- $"Yippee!".play()
get_window().title = "Yippee!"
diff --git a/scenes/microgames/fishin/node_2d.tscn b/scenes/microgames/fishin/node_2d.tscn
index 0c23b7c..3f6f3b4 100644
--- a/scenes/microgames/fishin/node_2d.tscn
+++ b/scenes/microgames/fishin/node_2d.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=26 format=3 uid="uid://c4s4pigu4pr48"]
+[gd_scene load_steps=29 format=3 uid="uid://c4s4pigu4pr48"]
[ext_resource type="Texture2D" uid="uid://voruypgyi77e" path="res://scenes/stockticker/UI-Background-Colour.png" id="1_cxqat"]
[ext_resource type="Script" path="res://scenes/microgames/fishin/fishin.gd" id="1_srw8b"]
@@ -22,6 +22,9 @@
[ext_resource type="Texture2D" uid="uid://dobgdcs2lkbwn" path="res://scenes/microgames/fishin/AnglerFish.png" id="19_64si4"]
[ext_resource type="Texture2D" uid="uid://bi8wwmpxdr1sg" path="res://scenes/microgames/fishin/Moby-Dick.png" id="20_emk52"]
[ext_resource type="Texture2D" uid="uid://bquf4lqso1h0e" path="res://scenes/microgames/fishin/LeapingSmackerel.png" id="21_mppni"]
+[ext_resource type="AudioStream" uid="uid://wtoxhk0tf8ev" path="res://funny_sounds/Cat Meow - Minecraft Sound Effect (HD).mp3" id="23_2n5pw"]
+[ext_resource type="AudioStream" uid="uid://cr34g4np4h508" path="res://funny_sounds/boney boark.mp3" id="24_rbg0g"]
+[ext_resource type="AudioStream" uid="uid://keguv7ldvk2e" path="res://funny_sounds/THE LEAPING SMACKEREL.mp3" id="25_qmt08"]
[sub_resource type="Animation" id="Animation_bep6n"]
length = 0.001
@@ -334,6 +337,15 @@ stream = ExtResource("12_4oxp1")
[node name="Fart" type="AudioStreamPlayer" parent="."]
stream = ExtResource("13_kxv5l")
+[node name="Meow" type="AudioStreamPlayer" parent="."]
+stream = ExtResource("23_2n5pw")
+
+[node name="Bark" type="AudioStreamPlayer" parent="."]
+stream = ExtResource("24_rbg0g")
+
+[node name="THE LEAPING SMACKEREL!" type="AudioStreamPlayer" parent="."]
+stream = ExtResource("25_qmt08")
+
[connection signal="button_up" from="TextureButton" to="." method="_on_texture_button_button_up"]
[connection signal="timeout" from="StartGame" to="." method="_on_start_game_timeout"]
[connection signal="timeout" from="InGame" to="." method="_on_in_game_timeout"]