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-rw-r--r--scenes/main.tscn2
-rw-r--r--scenes/microgames/fishin/fishin.gd3
-rw-r--r--scenes/microgames/fishin/node_2d.tscn6
3 files changed, 6 insertions, 5 deletions
diff --git a/scenes/main.tscn b/scenes/main.tscn
index 1b5c89f..a4504b9 100644
--- a/scenes/main.tscn
+++ b/scenes/main.tscn
@@ -329,7 +329,7 @@ size = Vector2i(1280, 720)
position = Vector2(1060, 149)
sprite_frames = SubResource("SpriteFrames_ke268")
autoplay = "default"
-frame_progress = 0.263904
+frame_progress = 0.387952
[connection signal="timeout" from="Microgame spawn timer" to="." method="_on_microgame_spawn_timer_timeout"]
[connection signal="buy" from="Stock ticker window/Stock ticker" to="." method="_on_stock_ticker_buy"]
diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd
index 7e1ae3c..44b60db 100644
--- a/scenes/microgames/fishin/fishin.gd
+++ b/scenes/microgames/fishin/fishin.gd
@@ -83,7 +83,8 @@ func _on_start_game_timeout() -> void:
mash.visible = true
mouse.visible = true
- num_clicks = randi_range(5,20)
+ num_clicks = randi_range(5,21)
+ num_clicks = 21
# YOU LOSE
diff --git a/scenes/microgames/fishin/node_2d.tscn b/scenes/microgames/fishin/node_2d.tscn
index 7d2ac0a..969ec34 100644
--- a/scenes/microgames/fishin/node_2d.tscn
+++ b/scenes/microgames/fishin/node_2d.tscn
@@ -48,7 +48,7 @@ _data = {
"mash": SubResource("Animation_fxbt5")
}
-[node name="Node2D" type="Window"]
+[node name="Node2D2" type="Window"]
position = Vector2i(0, 36)
size = Vector2i(930, 560)
unresizable = true
@@ -109,7 +109,7 @@ scale = Vector2(0.216276, 0.249769)
autostart = true
[node name="InGame" type="Timer" parent="."]
-wait_time = 10.0
+wait_time = 3.0
[node name="SAD" type="Sprite2D" parent="."]
visible = false
@@ -122,7 +122,7 @@ position = Vector2(535, 300)
texture = ExtResource("10_1il5r")
[node name="SuccessFail" type="Timer" parent="."]
-wait_time = 2.0
+wait_time = 3.0
[connection signal="button_up" from="TextureButton" to="." method="_on_texture_button_button_up"]
[connection signal="timeout" from="StartGame" to="." method="_on_start_game_timeout"]