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-rw-r--r--scenes/stockticker/transactions.gd21
1 files changed, 21 insertions, 0 deletions
diff --git a/scenes/stockticker/transactions.gd b/scenes/stockticker/transactions.gd
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+++ b/scenes/stockticker/transactions.gd
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+extends Node2D
+
+## I need the signal-emitter to be the root node of this scene and when I
+## tried to just move the script it broke the stonk line so here this is I guess lol
+
+# Called when the node enters the scene tree for the first time.
+func _ready() -> void:
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta: float) -> void:
+ pass
+
+
+func _on_stonks_buy(amount: Variant) -> void:
+ print("-$%s" % amount.toString())
+
+
+func _on_stonks_sell(amount: Variant) -> void:
+ print("+$%s" % amount.toString())