diff options
Diffstat (limited to 'scenes/score_window')
-rw-r--r-- | scenes/score_window/score_window.gd | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/scenes/score_window/score_window.gd b/scenes/score_window/score_window.gd index f4159af..410d67d 100644 --- a/scenes/score_window/score_window.gd +++ b/scenes/score_window/score_window.gd @@ -1,10 +1,12 @@ extends Node2D +signal donezo + var net_worth: Big # Called when the node enters the scene tree for the first time. func _ready() -> void: - net_worth = Big.new(1000) + net_worth = Big.new(10) var window = get_window() window.position = Vector2(450, 360) @@ -14,6 +16,9 @@ func _ready() -> void: # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: $Score.text = "Net worth: \n$%s" % net_worth.toString() + + if net_worth.isLessThan(Big.new(0)): + donezo.emit() func _on_stock_ticker_buy(amount: Variant) -> void: |