diff options
Diffstat (limited to 'scenes/score_window')
-rw-r--r-- | scenes/score_window/score_window.gd | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/scenes/score_window/score_window.gd b/scenes/score_window/score_window.gd new file mode 100644 index 0000000..f4159af --- /dev/null +++ b/scenes/score_window/score_window.gd @@ -0,0 +1,24 @@ +extends Node2D + +var net_worth: Big + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + net_worth = Big.new(1000) + + var window = get_window() + window.position = Vector2(450, 360) + window.size = Vector2(1319, 300) + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + $Score.text = "Net worth: \n$%s" % net_worth.toString() + + +func _on_stock_ticker_buy(amount: Variant) -> void: + net_worth = net_worth.minus(amount) + + +func _on_stock_ticker_sell(amount: Variant) -> void: + net_worth = net_worth.plus(amount) |