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-rw-r--r--scenes/microgames/fishin/fishin.gd23
1 files changed, 17 insertions, 6 deletions
diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd
index a0db9f3..1a734bf 100644
--- a/scenes/microgames/fishin/fishin.gd
+++ b/scenes/microgames/fishin/fishin.gd
@@ -108,36 +108,47 @@ func _on_texture_button_button_up() -> void:
# show fish
var fish_choice: FishType = randi_range(0,len(fishes))
-
- # hehe
- fish_choice = FishType.SALMON
-
match fish_choice:
FishType.GAR:
gar.visible = true
fish_chosen.emit(gar.get_node("GarSprite"), "Gar :)")
+ $"Yippee!".play()
FishType.SALMON:
salmon.visible = true
- fish_chosen.emit(salmon.get_node("SalmonSprite"), "Salmon")
+ fish_chosen.emit(salmon.get_node("SalmonSprite"), "Sockeye Salmon")
+ $"Yippee!".play()
FishType.BASS:
bass.visible = true
+ fish_chosen.emit(bass.get_node("LargemouthBassSprite"), "Largemouth Bass")
+ $"Yippee!".play()
FishType.HUMUHUMUNUKUNUKUAPUA_A:
humuhumunukunukuapua_a.visible = true
+ fish_chosen.emit(humuhumunukunukuapua_a.get_node("Sprite2D"), "Humuhumunukunukuapua'a")
+ $"Yippee!".play()
FishType.CATFSIH:
catfsih.visible = true
+ fish_chosen.emit(catfsih.get_node("CatfishSprite"), "Catfish :3")
+ $Meow.play()
FishType.DOGFISH:
dogfish.visible = true
+ fish_chosen.emit(dogfish.get_node("DogfishSprite"), "Dogfish 🐶")
+ $Bark.play()
FishType.ANGLERFISH:
anglerfish.visible = true
+ fish_chosen.emit(anglerfish.get_node("AnglerfishSprirtre"), "Anglerfish")
+ $"Yippee!".play()
FishType.MOBY_DICK:
moby_dick.visible = true
+ fish_chosen.emit(moby_dick.get_node("Moby-DickSprite"), "Moby Dick")
FishType.LEAPING_SMACKEREL:
leaping_smackerel.visible = true
+ fish_chosen.emit(leaping_smackerel.get_node("LeapingSmackerelSprite"), "LEAPING SMACKEREL! WAHOO!")
+ $"THE LEAPING SMACKEREL!".play()
+ success_timer.wait_time *= 2
in_game_timer.stop()
in_game_timer.wait_time = IN_GAME_WAIT_TIME
success_timer.start()
- $"Yippee!".play()
get_window().title = "Yippee!"