diff options
Diffstat (limited to 'scenes/main.gd')
-rw-r--r-- | scenes/main.gd | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/scenes/main.gd b/scenes/main.gd index 7025386..dbfcd65 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -1,23 +1,14 @@ extends Node2D -var net_worth: Big - # Called when the node enters the scene tree for the first time. func _ready() -> void: _on_microgame_spawn_timer_timeout() - net_worth = Big.new(1000) - - var window = get_window() - window.position = Vector2(450, 360) - window.size = Vector2(1319, 300) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: # The most important functionality if Input.is_action_just_pressed("G"): $Meow.play() - - #$Score.text = "Net worth: \n$%s" % net_worth.toString() func _on_microgame_spawn_timer_timeout() -> void: @@ -40,11 +31,3 @@ func _on_microgame_spawn_timer_timeout() -> void: func _on_microgame_win(window: MicrogameWindow): print("yay") - - -func _on_stock_ticker_buy(amount: Variant) -> void: - net_worth = net_worth.minus(amount) - - -func _on_stock_ticker_sell(amount: Variant) -> void: - net_worth = net_worth.plus(amount) |