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authorZoey Kitt <zoey.kitt@outlook.com>2024-11-16 19:38:06 -0600
committerZoey Kitt <zoey.kitt@outlook.com>2024-11-16 19:38:06 -0600
commita472a321179268710722232ee61aa04b369c627c (patch)
tree720d7c078713c73126d0b20575c2d2a4f4facd2a /scenes/microgames/fishin/node_2d.tscn
parent162f6ba656c3ed050526df7e0aa31d8e284b640c (diff)
Make the fishing minigame transition into stonks
Diffstat (limited to 'scenes/microgames/fishin/node_2d.tscn')
-rw-r--r--scenes/microgames/fishin/node_2d.tscn4
1 files changed, 4 insertions, 0 deletions
diff --git a/scenes/microgames/fishin/node_2d.tscn b/scenes/microgames/fishin/node_2d.tscn
index 932fb56..e98b040 100644
--- a/scenes/microgames/fishin/node_2d.tscn
+++ b/scenes/microgames/fishin/node_2d.tscn
@@ -137,7 +137,11 @@ text = "You caught GAR!"
[node name="SuccessFail" type="Timer" parent="."]
wait_time = 3.0
+[node name="Success" type="Timer" parent="."]
+wait_time = 3.0
+
[connection signal="button_up" from="TextureButton" to="." method="_on_texture_button_button_up"]
[connection signal="timeout" from="StartGame" to="." method="_on_start_game_timeout"]
[connection signal="timeout" from="InGame" to="." method="_on_in_game_timeout"]
[connection signal="timeout" from="SuccessFail" to="." method="_on_success_fail_timeout"]
+[connection signal="timeout" from="Success" to="." method="_on_success_timeout"]