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authorZoey Kitt <zoey.kitt@outlook.com>2024-11-16 18:36:52 -0600
committerZoey Kitt <zoey.kitt@outlook.com>2024-11-16 18:36:52 -0600
commit271eb69e5052c131519b08f0df22618d4881ef77 (patch)
tree0948dd398fafa4eaa98d9882ebd97441b1285760 /scenes/main.gd
parent977521849bd7efa82152e0f3d3676c300e559bde (diff)
Disable microgame spawning :( (It gets worse before it gets a lot worse)
Diffstat (limited to 'scenes/main.gd')
-rw-r--r--scenes/main.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/main.gd b/scenes/main.gd
index 2c9cda5..6949a8c 100644
--- a/scenes/main.gd
+++ b/scenes/main.gd
@@ -2,7 +2,7 @@ extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
- _on_microgame_spawn_timer_timeout()
+ pass
# Called every frame. 'delta' is the elapsed time since the previous frame.