#+title: Projects
* In progress projects of note
- [[https://git.jjanzen.ca/jjanzen/urlg][urlg]]: an ASCII roguelike game originally written in C with =ncurses=. The project is moving to Zig and SDL3.
- [[https://git.jjanzen.ca/jjanzen/sily-bot][Sily-Bot]]: A simple Discord bot that I mostly made to schedule-send memes.
- [[https://git.jjanzen.ca/jjanzen/lisp-interpreter][Lisp Interpreter]]: An interpreter for Lisp written in Haskell. I have completed the lexer and parser, but I still need to implement running the code.
* Completed
- [[https://git.jjanzen.ca/jjanzen/RelaxingFishGame][Relaxing Fishing Game]]: a very "relaxing" fishing game for the 2024 CSSA Game Jam.
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- [[https://github.com/codyauch/IPN-Project][IPN Project]]: implementing an interplanetary network simulations using NS-3.
- [[https://github.com/jjanzenn/cssa-gamejam-2022][Space Cowboy]]: a simple platforming game with some "interesting" (read bad, but fun) physics written for the 2022 University of Manitoba Computer Science Student Association Game Jam.
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- [[https://git.jjanzen.ca/jjanzen/writhing_mass_of_flesh][Writing Mass of Flesh]]: a program that procedurally generates mildly disturbing looking GIFs. Winner of the best code category for the University of Manitoba DevClub's 2022 generative art challenge.