RelaxingFishGame/scenes/main.gd
2024-11-15 19:00:30 -06:00

15 lines
346 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_microgame_spawn_timer_timeout() -> void:
print("WAAAHAHAHA MICROGAMES")