25 lines
617 B
GDScript
25 lines
617 B
GDScript
extends Node2D
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var stonks = 0
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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var label = $"Shares Held Label"
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label.text = "Shares\nHeld:%d" % stonks
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_buy_button_button_up() -> void:
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if stonks < 100:
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stonks += 1
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var label = $"Shares Held Label"
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label.text = "Shares\nHeld:%d" % stonks
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func _on_sell_button_button_up() -> void:
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if stonks > 0:
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stonks -= 1
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var label = $"Shares Held Label"
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label.text = "Shares\nHeld:%d" % stonks
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