Yay those are two windows
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parent
2a63cead76
commit
dbc3395cd7
8 changed files with 99 additions and 4 deletions
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@ -1,3 +0,0 @@
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[gd_scene format=3 uid="uid://d06d1vihf2oqp"]
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[node name="Node2D" type="Node2D"]
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@ -11,10 +11,14 @@ config_version=5
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[application]
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config/name="Overstimulator Oversimulator 2"
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run/main_scene="res://main.tscn"
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run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/icon="res://icon.svg"
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[display]
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window/subwindows/embed_subwindows=false
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[rendering]
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renderer/rendering_method="gl_compatibility"
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15
scenes/main.tscn
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15
scenes/main.tscn
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[gd_scene load_steps=2 format=3 uid="uid://d06d1vihf2oqp"]
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[ext_resource type="Texture2D" uid="uid://b03ygtrwha22g" path="res://taytay/IMG_5199.jpeg" id="1_o2s48"]
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[node name="Node2D" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(1009, 754)
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scale = Vector2(0.424355, 0.426257)
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texture = ExtResource("1_o2s48")
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[node name="Window" type="Window" parent="."]
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title = "hiiiii"
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transient = true
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unresizable = true
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11
scenes/window_mvp.tscn
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11
scenes/window_mvp.tscn
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[gd_scene load_steps=2 format=3 uid="uid://baukkysebggup"]
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[ext_resource type="Texture2D" uid="uid://ckb8ord5slhwf" path="res://taytay/IMG_5428.jpeg" id="1_87q5a"]
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[node name="WindowMvp" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(1408, 1036)
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rotation = 1.39626
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scale = Vector2(0.496637, 0.590486)
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texture = ExtResource("1_87q5a")
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BIN
taytay/IMG_5199.jpeg
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BIN
taytay/IMG_5199.jpeg
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34
taytay/IMG_5199.jpeg.import
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34
taytay/IMG_5199.jpeg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b03ygtrwha22g"
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path="res://.godot/imported/IMG_5199.jpeg-212420586659ef8fd8b698b49f5607d9.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://taytay/IMG_5199.jpeg"
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dest_files=["res://.godot/imported/IMG_5199.jpeg-212420586659ef8fd8b698b49f5607d9.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
taytay/IMG_5428.jpeg
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BIN
taytay/IMG_5428.jpeg
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Binary file not shown.
After Width: | Height: | Size: 2.9 MiB |
34
taytay/IMG_5428.jpeg.import
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34
taytay/IMG_5428.jpeg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckb8ord5slhwf"
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path="res://.godot/imported/IMG_5428.jpeg-6abb751b020dd5cfd01b4ffe767d4c55.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://taytay/IMG_5428.jpeg"
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dest_files=["res://.godot/imported/IMG_5428.jpeg-6abb751b020dd5cfd01b4ffe767d4c55.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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