This commit is contained in:
Jacob Janzen 2024-11-17 12:41:39 -06:00
parent 2546d01820
commit 3c7d4d1b16
31 changed files with 600 additions and 14 deletions

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extends Node2D
enum FishType {
GAR,
SALMON,
BASS,
HUMUHUMUNUKUNUKUAPUA_A,
CATFSIH,
DOGFISH,
ANGLERFISH,
MOBY_DICK,
LEAPING_SMACKEREL,
}
signal win
const IN_GAME_WAIT_TIME = 10
@ -19,9 +31,22 @@ var in_game_timer: Timer
var succfail_timer: Timer
var success_timer: Timer
var gar
var salmon
var bass
var humuhumunukunukuapua_a
var catfsih
var dogfish
var pupperfish
var anglerfish
var moby_dick
var leaping_smackerel
var in_minigame = false
var num_clicks = 0
var fishes = [FishType.GAR, FishType.SALMON, FishType.BASS, FishType.HUMUHUMUNUKUNUKUAPUA_A, FishType.CATFSIH, FishType.DOGFISH, FishType.ANGLERFISH, FishType.MOBY_DICK, FishType.LEAPING_SMACKEREL]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pulling = $ShakePivot/pulling
@ -40,6 +65,16 @@ func _ready() -> void:
get_window().title = "Relaxing Fishing Game 🙂"
gar = $Happy/Gar
salmon = $Happy/SockeyeSalmon
bass = $Happy/LargemouthBass
humuhumunukunukuapua_a = $"Happy/Humuhumunukunukuapua'a"
catfsih = $Happy/Catfsih
dogfish = $Happy/Dogfish
pupperfish = $Happy/Pupperfish
anglerfish = $Happy/Anglerfish
moby_dick = $"Happy/Moby-Dick"
leaping_smackerel = $Happy/LeapingSmackerel
# Called every frame. 'delta' is the elapsed time since the previous frame.
@ -69,6 +104,21 @@ func _on_texture_button_button_up() -> void:
# show happy cat
happy.visible = true
# show fish
var fish_choice: FishType = randi_range(0,len(fishes))
match fish_choice:
FishType.GAR: gar.visible = true
FishType.SALMON: salmon.visible = true
FishType.BASS: bass.visible = true
FishType.HUMUHUMUNUKUNUKUAPUA_A: humuhumunukunukuapua_a.visible = true
FishType.CATFSIH: catfsih.visible = true
FishType.DOGFISH: dogfish.visible = true
FishType.ANGLERFISH: anglerfish.visible = true
FishType.MOBY_DICK: moby_dick.visible = true
FishType.LEAPING_SMACKEREL: leaping_smackerel.visible = true
in_game_timer.stop()
in_game_timer.wait_time = IN_GAME_WAIT_TIME
success_timer.start()
@ -123,6 +173,16 @@ func _on_in_game_timeout() -> void:
func _on_success_fail_timeout() -> void:
gar.visible = false
salmon.visible = false
bass.visible = false
humuhumunukunukuapua_a.visible = false
catfsih.visible = false
dogfish.visible = false
pupperfish.visible = false
anglerfish.visible = false
moby_dick.visible = false
leaping_smackerel.visible = false
sad.visible = false
happy.visible = false
you.visible = true

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@ -10,9 +10,18 @@
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@ -52,7 +61,8 @@ _data = {
}
[node name="Fishin" type="Node2D"]
position = Vector2(0, 36)
position = Vector2(0, 2)
scale = Vector2(0.984936, 0.988897)
script = ExtResource("1_srw8b")
[node name="background" type="Sprite2D" parent="."]
@ -122,19 +132,195 @@ visible = false
position = Vector2(665, 458)
texture = ExtResource("10_1il5r")
[node name="Catch" type="Sprite2D" parent="Happy"]
position = Vector2(-385, 50)
scale = Vector2(0.475, 0.492)
texture = ExtResource("11_gjj1w")
[node name="Gar" type="Node2D" parent="Happy"]
visible = false
[node name="Victory message" type="Label" parent="Happy"]
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offset_top = -429.0
offset_right = 609.0
offset_bottom = -279.0
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 64
text = "You caught GAR!"
theme_override_font_sizes/font_size = 30
text = "You caught Gar!
You're telling me a gar licked this bread?"
[node name="GarSprite" type="Sprite2D" parent="Happy/Gar"]
position = Vector2(-385, 235)
rotation = 1.56722
scale = Vector2(0.353309, 0.473409)
texture = ExtResource("12_nygno")
[node name="SockeyeSalmon" type="Node2D" parent="Happy"]
visible = false
[node name="Sockeye Message" type="Label" parent="Happy/SockeyeSalmon"]
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offset_top = -437.0
offset_right = 129.0
offset_bottom = -372.0
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 49
text = "You caught Sockeye Salmon!
You caught Sockeye Salmon!"
[node name="SalmonSprite" type="Sprite2D" parent="Happy/SockeyeSalmon"]
position = Vector2(-384, 103)
rotation = 1.56242
scale = Vector2(0.211844, 0.246723)
texture = ExtResource("13_5d0lj")
[node name="LargemouthBass" type="Node2D" parent="Happy"]
visible = false
[node name="LargemouthBassMessaage" type="Label" parent="Happy/LargemouthBass"]
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offset_top = -441.0
offset_right = 194.0
offset_bottom = -308.0
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 45
text = "You caught Largemouth Bass!
You know what they say about
fish with large mouths?...
Large hook."
[node name="LargemouthBassSprite" type="Sprite2D" parent="Happy/LargemouthBass"]
position = Vector2(-373, 115)
rotation = 1.58037
scale = Vector2(0.234591, 0.298919)
texture = ExtResource("14_xshfx")
[node name="Humuhumunukunukuapua\'a" type="Node2D" parent="Happy"]
visible = false
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offset_left = -657.0
offset_top = -448.0
offset_right = 975.0
offset_bottom = -298.0
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 47
text = "You caught Humuhumunukunukuapua'a!
Oh dear, I didn't plan for
text boxes to be this big!"
[node name="Sprite2D" type="Sprite2D" parent="Happy/Humuhumunukunukuapua\'a"]
position = Vector2(-378.687, 68.8494)
rotation = 1.57517
scale = Vector2(0.126112, 0.203311)
texture = ExtResource("15_6dhvf")
[node name="Catfsih" type="Node2D" parent="Happy"]
visible = false
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offset_top = -444.854
offset_right = -84.847
offset_bottom = -379.854
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 68
text = "You caught Catfsih!
Meow!"
[node name="CatfishSprite" type="Sprite2D" parent="Happy/Catfsih"]
position = Vector2(-362.442, 240.758)
rotation = 1.57009
scale = Vector2(0.329218, 0.426148)
texture = ExtResource("16_k5nba")
[node name="Dogfish" type="Node2D" parent="Happy"]
visible = false
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offset_top = -444.854
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theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 50
text = "You caught Dogfish!
He is excited for a walk!"
[node name="DogfishSprite" type="Sprite2D" parent="Happy/Dogfish"]
position = Vector2(-313.708, 66.827)
scale = Vector2(0.529673, 0.55473)
texture = ExtResource("17_op71e")
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offset_right = 96.1682
offset_bottom = -382.888
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 51
text = "You caught Pupperfish!
Sorry I meant Pufferfish."
[node name="PufferfishSprite" type="Sprite2D" parent="Happy/Pupperfish"]
position = Vector2(-379.702, 105.254)
rotation = 1.58793
scale = Vector2(0.258293, 0.319705)
texture = ExtResource("18_6a8wg")
[node name="Anglerfish" type="Node2D" parent="Happy"]
visible = false
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offset_top = -441.82
offset_right = 99.2141
offset_bottom = -376.82
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 51
text = "You caught Anglerfish!
I wonder what she caught?"
[node name="AnglerfishSprirtre" type="Sprite2D" parent="Happy/Anglerfish"]
position = Vector2(-378.687, 36.4902)
rotation = 1.56059
scale = Vector2(0.199247, 0.20022)
texture = ExtResource("19_64si4")
[node name="Moby-Dick" type="Node2D" parent="Happy"]
visible = false
[node name="Moby-DickMessage" type="Label" parent="Happy/Moby-Dick"]
offset_left = -652.816
offset_top = -448.899
offset_right = 607.184
offset_bottom = -349.899
theme = ExtResource("5_7qce4")
text = "You caught Moby-Dick!
Little did you know, but you were actually
playing Moby-Dick 2 this whole time!"
[node name="Moby-DickSprite" type="Sprite2D" parent="Happy/Moby-Dick"]
position = Vector2(123.884, 958.73)
rotation = 1.589
scale = Vector2(1.37491, 2.51303)
texture = ExtResource("20_emk52")
[node name="LeapingSmackerel" type="Node2D" parent="Happy"]
visible = false
[node name="LeapingSmackerelMessage" type="Label" parent="Happy/LeapingSmackerel"]
offset_left = -651.801
offset_top = -433.73
offset_right = 458.199
offset_bottom = -368.73
theme = ExtResource("5_7qce4")
theme_override_font_sizes/font_size = 41
text = "You caught Leaping Smackerel!
LET'S DO THIS!!!!!!!!!!!!!!!!!!!!!!!!"
[node name="LeapingSmackerelSprite" type="Sprite2D" parent="Happy/LeapingSmackerel"]
position = Vector2(-409.146, 189.185)
texture = ExtResource("21_mppni")
[node name="SuccessFail" type="Timer" parent="."]
wait_time = 3.0