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-rw-r--r-- | projects.html | 54 |
3 files changed, 122 insertions, 22 deletions
diff --git a/about.html b/about.html new file mode 100644 index 0000000..01c92a2 --- /dev/null +++ b/about.html @@ -0,0 +1,45 @@ +<!doctype html> +<html class="no-js" lang=""> + <head> + <meta charset="utf-8" /> + <meta http-equiv="x-ua-compatible" content="ie=edge" /> + <title>About Me</title> + <meta name="description" content="" /> + <meta name="viewport" content="width=device-width, initial-scale=1" /> + + <link rel="apple-touch-icon" href="/apple-touch-icon.png" /> + </head> + <body> + <h1>About Me</h1> + <p> + Hi, I'm Jacob. I'm a current undergraduate computer science student at the + University of Manitoba and infrastructure developer at the National + Microbiology Lab. I'm planning on continuing on to do a master's degree at + the U of M as well. + </p> + <p> + My big interests outside of computers these days are tea and fountain + pens. I also am really into literature, but haven't been able to find the + time to read all that much as of late. + </p> + <p> + In terms of computers, the hardware I'm most interested in is older video + game consoles (which I want to eventually start some projects with) and + microcontrollers. I like being able to fully understand how the hardware + works which becomes a challenge for more complicated devices. + </p> + <p> + In a similar vein, I like being able to understand the software that I use + which is why I like using free (as in freedom) software. Emacs is my text + editor of choice although I also use (neo)vim on remote machines (and at + work due to some incompatibilities with the available version of Emacs and + my configuration). My language of choice for personal projects is C. I + enjoy the limited number of keywords in the language as it allows me to + keep the full language inside of my head and allow me to focus on writing + the algorithms, although Python is nice for rapid prototyping. Go is a + nice middle-ground that I choose sometimes when I want faster code than + Python or a stronger typing system. Another language that I enjoy is Rust, + although I don't find myself writing it very often. + </p> + </body> +</html> @@ -1,26 +1,27 @@ <!doctype html> <html class="no-js" lang=""> - <head> - <meta charset="utf-8"> - <meta http-equiv="x-ua-compatible" content="ie=edge"> - <title>Untitled</title> - <meta name="description" content=""> - <meta name="viewport" content="width=device-width, initial-scale=1"> + <head> + <meta charset="utf-8" /> + <meta http-equiv="x-ua-compatible" content="ie=edge" /> + <title>jacob janzen's website</title> + <meta name="description" content="" /> + <meta name="viewport" content="width=device-width, initial-scale=1" /> - <link rel="apple-touch-icon" href="/apple-touch-icon.png"> - <!-- Place favicon.ico in the root directory --> - - </head> - <body> - <!--[if lt IE 8]> - <p class="browserupgrade"> - You are using an <strong>outdated</strong> browser. Please - <a href="http://browsehappy.com/">upgrade your browser</a> to improve - your experience. - </p> - <![endif]--> - <h1>test</h1> - - - </body> + <link rel="apple-touch-icon" href="/apple-touch-icon.png" /> + </head> + <body> + <h1>jacob janzen's website</h1> + <p> + This website is designed to be as minimal as possible. It's written in + HTML with minimal CSS and JavaScript where needed. There is no graphic + design, no frameworks, and no bloat. It's currently hosted on GitHub + pages, but I intend to eventually move it over to a self-hosted server + when I get the hardware (this is years away). + </p> + <h3>Links</h3> + <ul> + <li><a href="./about.html">About Me</a></li> + <li><a href="./projects.html">Projects</a></li> + </ul> + </body> </html> diff --git a/projects.html b/projects.html new file mode 100644 index 0000000..6aa01fe --- /dev/null +++ b/projects.html @@ -0,0 +1,54 @@ +<!doctype html> +<html class="no-js" lang=""> + <head> + <meta charset="utf-8" /> + <meta http-equiv="x-ua-compatible" content="ie=edge" /> + <title>Projects</title> + <meta name="description" content="" /> + <meta name="viewport" content="width=device-width, initial-scale=1" /> + + <link rel="apple-touch-icon" href="/apple-touch-icon.png" /> + </head> + <body> + <h1>Projects</h1> + <h2>In Progress</h2> + <ul> + <li> + <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a>: + an old-style roguelike written in C with ncurses. Progress is slow as I + only work on this one when I'm feeling really inspired. + </li> + <li> + <a + href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking" + target="_blank" + >Real Time Networking Project</a + >: implementing a CAN bus driver for the SAM-E51J20A microcontroller for + a project-based course at the University of Manitoba. + </li> + <li> + <a href="https://github.com/codyauch/IPN-Project">IPN Project</a>: + implementing an interplanetary network simulation using ns-3. + </li> + </ul> + <h2>Finished</h2> + <ul> + <li> + <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank" + >Space Cowboy</a + >: a simple platforming game with some "interesting" physics written for + the 2022 University of Manitoba Computer Science Student Association + Game Jam. + </li> + <li> + <a + href="https://github.com/JacobJanzen/writhing_mass_of_flesh" + target="_blank" + >Writhing Mass of Flesh</a + >: a program that procedurally generates mildly disturbing looking GIFs. + Winner of the best code category for the University of Manitoba + DevClub's 2022 generative art challenge. + </li> + </ul> + </body> +</html> |