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author | Jacob Janzen <jjanzenn@proton.me> | 2024-04-12 15:24:36 -0500 |
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committer | Jacob Janzen <jjanzenn@proton.me> | 2024-04-12 15:24:36 -0500 |
commit | 5b537ba863c46cd0c3a820edba9e9286dab5c0a9 (patch) | |
tree | 9e4da6c1b8f3b4bce740b5751b2044fb5d48b168 /projects.org | |
parent | 0a2350c75ebdf99bb2ac74c5243242ee3a1c2502 (diff) |
org-based setup
Diffstat (limited to 'projects.org')
-rw-r--r-- | projects.org | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/projects.org b/projects.org new file mode 100644 index 0000000..deffe65 --- /dev/null +++ b/projects.org @@ -0,0 +1,9 @@ +#+title: Projects + +* In progress +- [[https://git.sr.ht/~jjanzen/urlg][urlg]]: an old-style rogue-like written in C with =ncurses=. Progress is slow as I only work on this one when I'm feeling really inspired. + +* Completed +- [[https://github.com/codyauch/IPN-Project][IPN Project]]: implementing an interplanetary network simulations using NS-3. +- [[https://jacobjanzen.itch.io/space-cowboy][Space Cowboy]]: a simple platforming game with some "interesting" (read bad, but fun) physics written for the 2022 University of Manitoba Computer Science Student Association Game Jam. +- [[https://git.sr.ht/~jjanzen/writhing-mass-of-flesh][Writing Mass of Flesh]]: a program that procedurally generates mildly disturbing looking GIFs. Winner of the best code category for the University of Manitoba DevClub's 2022 generative art challenge. |