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author | Jacob Janzen <jacob.a.s.janzen@gmail.com> | 2024-03-17 20:26:08 -0500 |
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committer | Jacob Janzen <jacob.a.s.janzen@gmail.com> | 2024-03-17 20:26:08 -0500 |
commit | b5d09893bd0d3ca8f95adcd2f750000872ce5248 (patch) | |
tree | 44294c74c8a8c0dd4657eb5119fc4e685cb865fb /projects.html | |
parent | 2f0090b5bf38664fd0033c92ac3ef6ea3608a7dd (diff) |
add header
Diffstat (limited to 'projects.html')
-rw-r--r-- | projects.html | 94 |
1 files changed, 50 insertions, 44 deletions
diff --git a/projects.html b/projects.html index f6fcffc..75a9b39 100644 --- a/projects.html +++ b/projects.html @@ -1,55 +1,61 @@ <!doctype html> -<html class="no-js" lang="en"> +<html lang="en"> <head> <meta charset="utf-8" /> - <meta http-equiv="x-ua-compatible" content="ie=edge" /> <title>Projects</title> - <meta name="description" content="" /> <meta name="viewport" content="width=device-width, initial-scale=1" /> <link rel="stylesheet" href="styles.css" /> </head> <body> - <h1>Projects</h1> - <h2>In Progress</h2> - <ul> - <li> - <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a>: - an old-style roguelike written in C with ncurses. Progress is slow as I - only work on this one when I'm feeling really inspired. - </li> - <li> - <a - href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking" - target="_blank" - >Real Time Networking Project</a - >: implementing a CAN bus driver for the SAM-E51J20A microcontroller for - a project-based course at the University of Manitoba. - </li> - <li> - <a href="https://github.com/codyauch/IPN-Project" target="_blank" - >IPN Project</a - >: implementing an interplanetary network simulation using ns-3. - </li> - </ul> - <h2>Finished</h2> - <ul> - <li> - <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank" - >Space Cowboy</a - >: a simple platforming game with some "interesting" physics written for - the 2022 University of Manitoba Computer Science Student Association - Game Jam. - </li> - <li> - <a - href="https://github.com/JacobJanzen/writhing_mass_of_flesh" - target="_blank" - >Writhing Mass of Flesh</a - >: a program that procedurally generates mildly disturbing looking GIFs. - Winner of the best code category for the University of Manitoba - DevClub's 2022 generative art challenge. - </li> - </ul> + <div class="header"> + <a href="./index.html">Home</a> + <a href="./projects.html">Projects</a> + <a href="./tea.html">Tea Tasting Notes</a> + <a href="./about.html">About Me</a> + </div> + <div class="body"> + <h1>Projects</h1> + <h2>In Progress</h2> + <ul> + <li> + <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a + >: an old-style roguelike written in C with ncurses. Progress is slow + as I only work on this one when I'm feeling really inspired. + </li> + <li> + <a + href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking" + target="_blank" + >Real Time Networking Project</a + >: implementing a CAN bus driver for the SAM-E51J20A microcontroller + for a project-based course at the University of Manitoba. + </li> + <li> + <a href="https://github.com/codyauch/IPN-Project" target="_blank" + >IPN Project</a + >: implementing an interplanetary network simulation using ns-3. + </li> + </ul> + <h2>Finished</h2> + <ul> + <li> + <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank" + >Space Cowboy</a + >: a simple platforming game with some "interesting" physics written + for the 2022 University of Manitoba Computer Science Student + Association Game Jam. + </li> + <li> + <a + href="https://github.com/JacobJanzen/writhing_mass_of_flesh" + target="_blank" + >Writhing Mass of Flesh</a + >: a program that procedurally generates mildly disturbing looking + GIFs. Winner of the best code category for the University of Manitoba + DevClub's 2022 generative art challenge. + </li> + </ul> + </div> </body> </html> |