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authorJacob Janzen <jacob.a.s.janzen@gmail.com>2024-03-17 20:26:08 -0500
committerJacob Janzen <jacob.a.s.janzen@gmail.com>2024-03-17 20:26:08 -0500
commitb5d09893bd0d3ca8f95adcd2f750000872ce5248 (patch)
tree44294c74c8a8c0dd4657eb5119fc4e685cb865fb /projects.html
parent2f0090b5bf38664fd0033c92ac3ef6ea3608a7dd (diff)
add header
Diffstat (limited to 'projects.html')
-rw-r--r--projects.html94
1 files changed, 50 insertions, 44 deletions
diff --git a/projects.html b/projects.html
index f6fcffc..75a9b39 100644
--- a/projects.html
+++ b/projects.html
@@ -1,55 +1,61 @@
<!doctype html>
-<html class="no-js" lang="en">
+<html lang="en">
<head>
<meta charset="utf-8" />
- <meta http-equiv="x-ua-compatible" content="ie=edge" />
<title>Projects</title>
- <meta name="description" content="" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<link rel="stylesheet" href="styles.css" />
</head>
<body>
- <h1>Projects</h1>
- <h2>In Progress</h2>
- <ul>
- <li>
- <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a>:
- an old-style roguelike written in C with ncurses. Progress is slow as I
- only work on this one when I'm feeling really inspired.
- </li>
- <li>
- <a
- href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking"
- target="_blank"
- >Real Time Networking Project</a
- >: implementing a CAN bus driver for the SAM-E51J20A microcontroller for
- a project-based course at the University of Manitoba.
- </li>
- <li>
- <a href="https://github.com/codyauch/IPN-Project" target="_blank"
- >IPN Project</a
- >: implementing an interplanetary network simulation using ns-3.
- </li>
- </ul>
- <h2>Finished</h2>
- <ul>
- <li>
- <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank"
- >Space Cowboy</a
- >: a simple platforming game with some "interesting" physics written for
- the 2022 University of Manitoba Computer Science Student Association
- Game Jam.
- </li>
- <li>
- <a
- href="https://github.com/JacobJanzen/writhing_mass_of_flesh"
- target="_blank"
- >Writhing Mass of Flesh</a
- >: a program that procedurally generates mildly disturbing looking GIFs.
- Winner of the best code category for the University of Manitoba
- DevClub's 2022 generative art challenge.
- </li>
- </ul>
+ <div class="header">
+ <a href="./index.html">Home</a>
+ <a href="./projects.html">Projects</a>
+ <a href="./tea.html">Tea Tasting Notes</a>
+ <a href="./about.html">About Me</a>
+ </div>
+ <div class="body">
+ <h1>Projects</h1>
+ <h2>In Progress</h2>
+ <ul>
+ <li>
+ <a href="https://github.com/JacobJanzen/urlg" target="_blank">urlg</a
+ >: an old-style roguelike written in C with ncurses. Progress is slow
+ as I only work on this one when I'm feeling really inspired.
+ </li>
+ <li>
+ <a
+ href="https://github.com/University-of-Manitoba-Computer-Science/RealTimeNetworking"
+ target="_blank"
+ >Real Time Networking Project</a
+ >: implementing a CAN bus driver for the SAM-E51J20A microcontroller
+ for a project-based course at the University of Manitoba.
+ </li>
+ <li>
+ <a href="https://github.com/codyauch/IPN-Project" target="_blank"
+ >IPN Project</a
+ >: implementing an interplanetary network simulation using ns-3.
+ </li>
+ </ul>
+ <h2>Finished</h2>
+ <ul>
+ <li>
+ <a href="https://jacobjanzen.itch.io/space-cowboy" target="_blank"
+ >Space Cowboy</a
+ >: a simple platforming game with some "interesting" physics written
+ for the 2022 University of Manitoba Computer Science Student
+ Association Game Jam.
+ </li>
+ <li>
+ <a
+ href="https://github.com/JacobJanzen/writhing_mass_of_flesh"
+ target="_blank"
+ >Writhing Mass of Flesh</a
+ >: a program that procedurally generates mildly disturbing looking
+ GIFs. Winner of the best code category for the University of Manitoba
+ DevClub's 2022 generative art challenge.
+ </li>
+ </ul>
+ </div>
</body>
</html>