#ifndef DISPLAY_H_ #define DISPLAY_H_ #include #include "cavegen.h" #include "entity.h" #include "ht.h" #define MAIN_PANEL_WIDTH 100 #define MAIN_PANEL_HEIGHT 41 #define INSTRUCTION_PANEL_WIDTH 32 #define INSTRUCTION_PANEL_HEIGHT 39 #define MESSAGE_PANEL_WIDTH 100 #define MESSAGE_PANEL_HEIGHT 3 #define STATUS_PANEL_WIDTH 32 #define STATUS_PANEL_HEIGHT 5 typedef struct windows display_t; enum action { ACTION_NONE, ACTION_EXIT, ACTION_DOWN, ACTION_UP, ACTION_LEFT, ACTION_RIGHT, ACTION_STAIR_DOWN, ACTION_STAIR_UP, NUM_ACTIONS, }; display_t *display_init(void); void display_map(display_t *disp, struct map *map, ht_t *entities); void display_instructions(display_t *disp); void display_message(display_t *disp, char *msg); void display_status(display_t *disp, struct entity *entity); enum action display_process_input(void); #endif // DISPLAY_H_