extends Node2D signal donezo var net_worth: Big # Called when the node enters the scene tree for the first time. func _ready() -> void: net_worth = Big.new(10) var window = get_window() window.position = Vector2(450, 360) window.size = Vector2(1319, 300) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: $Score.text = "Net worth: \n$%s" % net_worth.toString() if net_worth.isLessThan(Big.new(0)): donezo.emit() func _on_stock_ticker_buy(amount: Variant) -> void: net_worth = net_worth.minus(amount) func _on_stock_ticker_sell(amount: Variant) -> void: net_worth = net_worth.plus(amount)