extends Area2D # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass func _on_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void: print("hi") func _on_mouse_entered() -> void: print('test')