From 4e03ecf7804083e21eb963c50d660221890028f6 Mon Sep 17 00:00:00 2001 From: Zoey Kitt Date: Sat, 16 Nov 2024 11:49:09 -0600 Subject: Remove cruft --- scenes/microgames/ad/ad.gd | 18 ------------------ scenes/microgames/ad/ad.tscn | 11 ----------- scenes/microgames/ad/ad_window.gd | 7 ------- 3 files changed, 36 deletions(-) delete mode 100644 scenes/microgames/ad/ad.gd delete mode 100644 scenes/microgames/ad/ad.tscn (limited to 'scenes/microgames/ad') diff --git a/scenes/microgames/ad/ad.gd b/scenes/microgames/ad/ad.gd deleted file mode 100644 index 5a0a44a..0000000 --- a/scenes/microgames/ad/ad.gd +++ /dev/null @@ -1,18 +0,0 @@ -extends Node2D - - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - # Stretch the funny image to fit in the window - const AD_WINDOW_SIZE = Vector2(1024, 1024) - var sprite := $Sprite2D - # Scale!? - sprite.scale = Vector2( - AD_WINDOW_SIZE.x / sprite.texture.get_width(), - AD_WINDOW_SIZE.y / sprite.texture.get_height() - ) - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta: float) -> void: - pass diff --git a/scenes/microgames/ad/ad.tscn b/scenes/microgames/ad/ad.tscn deleted file mode 100644 index d004d9c..0000000 --- a/scenes/microgames/ad/ad.tscn +++ /dev/null @@ -1,11 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://dekqkxftnx3gd"] - -[ext_resource type="Script" path="res://scenes/microgames/ad/ad.gd" id="1_4allo"] -[ext_resource type="Texture2D" uid="uid://cpmvcepbd43p4" path="res://scenes/microgames/ad/ad_images/metaverse.png" id="1_qkwqi"] - -[node name="Ad" type="Node2D"] -script = ExtResource("1_4allo") - -[node name="Sprite2D" type="Sprite2D" parent="."] -texture = ExtResource("1_qkwqi") -centered = false diff --git a/scenes/microgames/ad/ad_window.gd b/scenes/microgames/ad/ad_window.gd index b35b200..639ecd4 100644 --- a/scenes/microgames/ad/ad_window.gd +++ b/scenes/microgames/ad/ad_window.gd @@ -14,13 +14,6 @@ func _ready() -> void: float(window_size.x) / float(sprite.texture.get_width()), float(window_size.y) / float(sprite.texture.get_height()) ) - print(window_size) - print(Vector2(sprite.texture.get_width(), sprite.texture.get_height())) - print(sprite.scale) - print(Vector2( - float(window_size.x) / float(sprite.texture.get_width()), - float(window_size.y) / float(sprite.texture.get_height()) - )) # Called every frame. 'delta' is the elapsed time since the previous frame. -- cgit v1.2.3