From def01c3c3753826ab6da28996b8bff2c36e6fba8 Mon Sep 17 00:00:00 2001 From: Zoey Kitt Date: Sun, 17 Nov 2024 15:18:56 -0600 Subject: Lose money when losing fishing :( --- scenes/main.gd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'scenes/main.gd') diff --git a/scenes/main.gd b/scenes/main.gd index 8fe50aa..3e32256 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -18,7 +18,7 @@ func _process(delta: float) -> void: func _on_microgame_spawn_timer_timeout() -> void: # Spawn a microgame window var window_instance = null - if (randf() < 0.25): + if (randf() < 10.25): var window_scene = preload("res://scenes/microgames/microgame_window.tscn") window_instance = window_scene.instantiate() @@ -33,6 +33,7 @@ func _on_microgame_spawn_timer_timeout() -> void: fishin_instance.fish_chosen.connect(stonk_instance._on_fishin_fish_chosen) fishin_instance.win.connect(on_other_fishin_win.bind(fishin_instance, stonk_instance, window_instance)) + fishin_instance.lose.connect(_on_microgame_lose) window_instance.add_child(stonk_instance) window_instance.add_child(fishin_instance) -- cgit v1.2.3