From 4e03ecf7804083e21eb963c50d660221890028f6 Mon Sep 17 00:00:00 2001
From: Zoey Kitt <zoey.kitt@outlook.com>
Date: Sat, 16 Nov 2024 11:49:09 -0600
Subject: Remove cruft

---
 scenes/microgames/ad/ad.gd        | 18 ------------------
 scenes/microgames/ad/ad.tscn      | 11 -----------
 scenes/microgames/ad/ad_window.gd |  7 -------
 3 files changed, 36 deletions(-)
 delete mode 100644 scenes/microgames/ad/ad.gd
 delete mode 100644 scenes/microgames/ad/ad.tscn

diff --git a/scenes/microgames/ad/ad.gd b/scenes/microgames/ad/ad.gd
deleted file mode 100644
index 5a0a44a..0000000
--- a/scenes/microgames/ad/ad.gd
+++ /dev/null
@@ -1,18 +0,0 @@
-extends Node2D
-
-
-# Called when the node enters the scene tree for the first time.
-func _ready() -> void:
-	# Stretch the funny image to fit in the window
-	const AD_WINDOW_SIZE = Vector2(1024, 1024)
-	var sprite := $Sprite2D
-	# Scale!?
-	sprite.scale = Vector2(
-		AD_WINDOW_SIZE.x / sprite.texture.get_width(), 
-		AD_WINDOW_SIZE.y / sprite.texture.get_height()
-	)
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-func _process(delta: float) -> void:
-	pass
diff --git a/scenes/microgames/ad/ad.tscn b/scenes/microgames/ad/ad.tscn
deleted file mode 100644
index d004d9c..0000000
--- a/scenes/microgames/ad/ad.tscn
+++ /dev/null
@@ -1,11 +0,0 @@
-[gd_scene load_steps=3 format=3 uid="uid://dekqkxftnx3gd"]
-
-[ext_resource type="Script" path="res://scenes/microgames/ad/ad.gd" id="1_4allo"]
-[ext_resource type="Texture2D" uid="uid://cpmvcepbd43p4" path="res://scenes/microgames/ad/ad_images/metaverse.png" id="1_qkwqi"]
-
-[node name="Ad" type="Node2D"]
-script = ExtResource("1_4allo")
-
-[node name="Sprite2D" type="Sprite2D" parent="."]
-texture = ExtResource("1_qkwqi")
-centered = false
diff --git a/scenes/microgames/ad/ad_window.gd b/scenes/microgames/ad/ad_window.gd
index b35b200..639ecd4 100644
--- a/scenes/microgames/ad/ad_window.gd
+++ b/scenes/microgames/ad/ad_window.gd
@@ -14,13 +14,6 @@ func _ready() -> void:
 		float(window_size.x) / float(sprite.texture.get_width()), 
 		float(window_size.y) / float(sprite.texture.get_height())
 	)
-	print(window_size)
-	print(Vector2(sprite.texture.get_width(), sprite.texture.get_height()))
-	print(sprite.scale)
-	print(Vector2(
-		float(window_size.x) / float(sprite.texture.get_width()), 
-		float(window_size.y) / float(sprite.texture.get_height())
-	))
 
 
 # Called every frame. 'delta' is the elapsed time since the previous frame.
-- 
cgit v1.2.3