From 271eb69e5052c131519b08f0df22618d4881ef77 Mon Sep 17 00:00:00 2001 From: Zoey Kitt Date: Sat, 16 Nov 2024 18:36:52 -0600 Subject: Disable microgame spawning :( (It gets worse before it gets a lot worse) --- scenes/main.gd | 2 +- scenes/main.tscn | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/scenes/main.gd b/scenes/main.gd index 2c9cda5..6949a8c 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -2,7 +2,7 @@ extends Node2D # Called when the node enters the scene tree for the first time. func _ready() -> void: - _on_microgame_spawn_timer_timeout() + pass # Called every frame. 'delta' is the elapsed time since the previous frame. diff --git a/scenes/main.tscn b/scenes/main.tscn index 053fd5d..8878ce0 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -295,7 +295,6 @@ texture = ExtResource("1_o2s48") [node name="Microgame spawn timer" type="Timer" parent="."] wait_time = 10.0 -autostart = true [node name="Meow" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_gatxj") -- cgit v1.2.3