diff options
Diffstat (limited to 'scenes')
-rw-r--r-- | scenes/main.gd | 36 | ||||
-rw-r--r-- | scenes/main.tscn | 25 | ||||
-rw-r--r-- | scenes/microgames/ad_window.gd | 20 | ||||
-rw-r--r-- | scenes/microgames/ad_window.tscn | 7 | ||||
-rw-r--r-- | scenes/microgames/microgame_window.gd (renamed from scenes/closable_window.gd) | 4 | ||||
-rw-r--r-- | scenes/microgames/microgame_window.tscn | 14 | ||||
-rw-r--r-- | scenes/microgames/window_mvp.tscn (renamed from scenes/window_mvp.tscn) | 0 | ||||
-rw-r--r-- | scenes/window_mvp2.tscn | 14 |
8 files changed, 93 insertions, 27 deletions
diff --git a/scenes/main.gd b/scenes/main.gd new file mode 100644 index 0000000..7d89108 --- /dev/null +++ b/scenes/main.gd @@ -0,0 +1,36 @@ +extends Node2D + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + _on_microgame_spawn_timer_timeout() + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_microgame_spawn_timer_timeout() -> void: + print("WAAAHAHAHA MICROGAMES") + + # Spawn a microgame window + var window_scene = preload("res://scenes/microgames/ad_window.tscn") + var window_instance = window_scene.instantiate() + add_child(window_instance) + var microgame_scene = preload("res://scenes/microgames/window_mvp.tscn") + var microgame_instance = microgame_scene.instantiate() + window_instance.add_child(microgame_instance) + + # Randomize window position + var screen_size = DisplayServer.screen_get_size() + var window_x = randi_range(0, screen_size.x - window_instance.size.x) + var window_y = randi_range(0, screen_size.y - window_instance.size.y) + window_instance.position = Vector2(window_x, window_y) + + # Connect signals + window_instance.win.connect(_on_microgame_win) + + +func _on_microgame_win(window: MicrogameWindow): + print("yay") diff --git a/scenes/main.tscn b/scenes/main.tscn index 5a4640f..32b0540 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -1,25 +1,24 @@ -[gd_scene load_steps=4 format=3 uid="uid://d06d1vihf2oqp"] +[gd_scene load_steps=3 format=3 uid="uid://d06d1vihf2oqp"] [ext_resource type="Texture2D" uid="uid://b03ygtrwha22g" path="res://taytay/IMG_5199.jpeg" id="1_o2s48"] -[ext_resource type="Script" path="res://scenes/closable_window.gd" id="2_2mdl3"] -[ext_resource type="PackedScene" uid="uid://baukkysebggup" path="res://scenes/window_mvp.tscn" id="2_ls66h"] +[ext_resource type="Script" path="res://scenes/main.gd" id="1_y7a0r"] [node name="Node2D" type="Node2D"] +script = ExtResource("1_y7a0r") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(636.307, 381.672) scale = Vector2(0.293995, 0.217148) texture = ExtResource("1_o2s48") -[node name="Window" type="Window" parent="."] -title = "hiiiii" -position = Vector2i(1710, 1112) -size = Vector2i(1280, 720) -content_scale_size = Vector2i(1280, 720) -content_scale_mode = 1 -content_scale_aspect = 1 -script = ExtResource("2_2mdl3") +[node name="Score" type="Label" parent="."] +offset_top = 2.0 +offset_right = 83.0 +offset_bottom = 25.0 +text = "Net worth: $" -[node name="WindowMvp" parent="Window" instance=ExtResource("2_ls66h")] +[node name="Microgame spawn timer" type="Timer" parent="."] +wait_time = 10.0 +autostart = true -[connection signal="close_requested" from="Window" to="Window" method="_on_close_requested"] +[connection signal="timeout" from="Microgame spawn timer" to="." method="_on_microgame_spawn_timer_timeout"] diff --git a/scenes/microgames/ad_window.gd b/scenes/microgames/ad_window.gd new file mode 100644 index 0000000..2662642 --- /dev/null +++ b/scenes/microgames/ad_window.gd @@ -0,0 +1,20 @@ +extends "res://scenes/microgames/microgame_window.gd" + + +## A simple microgame that you win by closing the window + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_close_requested() -> void: + super() + print("Hmm perchance") + win.emit(self) diff --git a/scenes/microgames/ad_window.tscn b/scenes/microgames/ad_window.tscn new file mode 100644 index 0000000..8ae397c --- /dev/null +++ b/scenes/microgames/ad_window.tscn @@ -0,0 +1,7 @@ +[gd_scene load_steps=3 format=3 uid="uid://ccbxoes40rtkj"] + +[ext_resource type="PackedScene" uid="uid://b2awdq32lxnef" path="res://scenes/microgames/microgame_window.tscn" id="1_ogoum"] +[ext_resource type="Script" path="res://scenes/microgames/ad_window.gd" id="2_3vqme"] + +[node name="Window" instance=ExtResource("1_ogoum")] +script = ExtResource("2_3vqme") diff --git a/scenes/closable_window.gd b/scenes/microgames/microgame_window.gd index 97e1e03..40d3d63 100644 --- a/scenes/closable_window.gd +++ b/scenes/microgames/microgame_window.gd @@ -1,4 +1,8 @@ extends Window +class_name MicrogameWindow + + +signal win(this: MicrogameWindow) func _on_close_requested() -> void: diff --git a/scenes/microgames/microgame_window.tscn b/scenes/microgames/microgame_window.tscn new file mode 100644 index 0000000..17f30aa --- /dev/null +++ b/scenes/microgames/microgame_window.tscn @@ -0,0 +1,14 @@ +[gd_scene load_steps=2 format=3 uid="uid://b2awdq32lxnef"] + +[ext_resource type="Script" path="res://scenes/microgames/microgame_window.gd" id="1_8ce8l"] + +[node name="Window" type="Window"] +auto_translate_mode = 1 +title = "hiiiii" +size = Vector2i(1280, 720) +content_scale_size = Vector2i(1280, 720) +content_scale_mode = 1 +content_scale_aspect = 1 +script = ExtResource("1_8ce8l") + +[connection signal="close_requested" from="." to="." method="_on_close_requested"] diff --git a/scenes/window_mvp.tscn b/scenes/microgames/window_mvp.tscn index da707d8..da707d8 100644 --- a/scenes/window_mvp.tscn +++ b/scenes/microgames/window_mvp.tscn diff --git a/scenes/window_mvp2.tscn b/scenes/window_mvp2.tscn deleted file mode 100644 index 08b5b59..0000000 --- a/scenes/window_mvp2.tscn +++ /dev/null @@ -1,14 +0,0 @@ -[gd_scene load_steps=2 format=3 uid="uid://dtp5im4xmo5lh"] - -[ext_resource type="Texture2D" uid="uid://ckb8ord5slhwf" path="res://taytay/IMG_5428.jpeg" id="1_u7ueo"] - -[node name="WindowMvp2" type="Window"] -size = Vector2i(700, 700) - -[node name="Sprite2D2" type="Sprite2D" parent="."] - -[node name="Sprite2D" type="Sprite2D" parent="Sprite2D2"] -position = Vector2(400, 400) -rotation = 1.5708 -scale = Vector2(0.14, 0.14) -texture = ExtResource("1_u7ueo") |