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-rw-r--r--scenes/LegallyDistinctPaperclipAssistant/paperclip.gd6
-rw-r--r--scenes/LegallyDistinctPaperclipAssistant/window.tscn20
-rw-r--r--scenes/main.gd52
-rw-r--r--scenes/main.tscn1
-rw-r--r--scenes/microgames/ad/ad_window.tscn2
-rw-r--r--scenes/microgames/fish_stonk.tscn7
-rw-r--r--scenes/microgames/fishin/fishin.gd10
7 files changed, 80 insertions, 18 deletions
diff --git a/scenes/LegallyDistinctPaperclipAssistant/paperclip.gd b/scenes/LegallyDistinctPaperclipAssistant/paperclip.gd
index 3a87c66..6624498 100644
--- a/scenes/LegallyDistinctPaperclipAssistant/paperclip.gd
+++ b/scenes/LegallyDistinctPaperclipAssistant/paperclip.gd
@@ -1,5 +1,7 @@
extends Window
+signal intro_finished
+
const START_TEXT = "Hi, I'm your legally\ndistinct paperclip\nassistant,\nClippette..."
const TOUCHED = "Don't touch me!"
@@ -53,3 +55,7 @@ func _on_timer_timeout() -> void:
func start_dialogue():
$AnimationPlayer.play("intro")
+
+
+func finish_intro():
+ intro_finished.emit()
diff --git a/scenes/LegallyDistinctPaperclipAssistant/window.tscn b/scenes/LegallyDistinctPaperclipAssistant/window.tscn
index 6af02fa..6cd3902 100644
--- a/scenes/LegallyDistinctPaperclipAssistant/window.tscn
+++ b/scenes/LegallyDistinctPaperclipAssistant/window.tscn
@@ -190,10 +190,24 @@ tracks/6/path = NodePath("Label:visible")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
-"times": PackedFloat32Array(0, 16.9422),
-"transitions": PackedFloat32Array(1, 1),
+"times": PackedFloat32Array(0, 16.9422, 18),
+"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
-"values": [true, false]
+"values": [true, false, true]
+}
+tracks/7/type = "method"
+tracks/7/imported = false
+tracks/7/enabled = true
+tracks/7/path = NodePath(".")
+tracks/7/interp = 1
+tracks/7/loop_wrap = true
+tracks/7/keys = {
+"times": PackedFloat32Array(18),
+"transitions": PackedFloat32Array(1),
+"values": [{
+"args": [],
+"method": &"finish_intro"
+}]
}
[sub_resource type="Animation" id="Animation_umwwq"]
diff --git a/scenes/main.gd b/scenes/main.gd
index d128e3f..8fe50aa 100644
--- a/scenes/main.gd
+++ b/scenes/main.gd
@@ -1,5 +1,8 @@
extends Node2D
+var fishes = [Fishin.FishType.GAR, Fishin.FishType.SALMON, Fishin.FishType.BASS, Fishin.FishType.HUMUHUMUNUKUNUKUAPUA_A, Fishin.FishType.CATFSIH, Fishin.FishType.DOGFISH, Fishin.FishType.ANGLERFISH, Fishin.FishType.MOBY_DICK, Fishin.FishType.LEAPING_SMACKEREL]
+var fish_seen: Array
+
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
@@ -13,13 +16,29 @@ func _process(delta: float) -> void:
func _on_microgame_spawn_timer_timeout() -> void:
- print("WAAAHAHAHA MICROGAMES")
-
# Spawn a microgame window
- var window_scene = preload("res://scenes/microgames/ad/ad_window.tscn")
- var window_instance = window_scene.instantiate()
-
- print(type_string(typeof(window_instance)))
+ var window_instance = null
+ if (randf() < 0.25):
+ var window_scene = preload("res://scenes/microgames/microgame_window.tscn")
+ window_instance = window_scene.instantiate()
+
+ var fishin_scene = preload("res://scenes/microgames/fishin/node_2d.tscn")
+ var fishin_instance = fishin_scene.instantiate()
+
+ var stonk_scene = preload("res://scenes/stockticker/Stock Ticker.tscn")
+ var stonk_instance = stonk_scene.instantiate()
+
+ stonk_instance.buy.connect($"Score window (real)/Score window"._on_stock_ticker_buy)
+ stonk_instance.sell.connect($"Score window (real)/Score window"._on_stock_ticker_sell)
+
+ fishin_instance.fish_chosen.connect(stonk_instance._on_fishin_fish_chosen)
+ fishin_instance.win.connect(on_other_fishin_win.bind(fishin_instance, stonk_instance, window_instance))
+
+ window_instance.add_child(stonk_instance)
+ window_instance.add_child(fishin_instance)
+ else:
+ var window_scene = preload("res://scenes/microgames/ad/ad_window.tscn")
+ window_instance = window_scene.instantiate()
add_child(window_instance)
@@ -48,15 +67,15 @@ func _on_microgame_lose(window: MicrogameWindow):
$"Score window (real)/Score window".net_worth.timesEquals(0.8)
-func _on_fishin_win() -> void:
+func _on_fishin_win(fish_caught: Fishin.FishType) -> void:
$Fishin.queue_free()
$"Stock ticker".start()
- $"Microgame spawn timer".start()
$Clippette.visible = true
$Clippette.start_dialogue()
$"Score window (real)".visible = true
+ fish_seen.push_back(fish_caught)
$Music.play()
-
+
func _on_score_window_donezo() -> void:
for child in get_children():
@@ -77,3 +96,18 @@ func _on_score_window_donezo() -> void:
var gameover_scene_instance = gameover_scene.instantiate()
new_window.add_child(gameover_scene_instance)
add_child(new_window)
+
+
+# This is the one for the fishing microgame that appears after the first one
+func on_other_fishin_win(fish_caught: Fishin.FishType, fishin: Fishin, stonk, window: Window):
+ if not (fish_caught in fish_seen):
+ fish_seen.push_back(fish_caught)
+ fishin.queue_free()
+ stonk.start()
+ else:
+ window.queue_free()
+
+
+func _on_clippette_intro_finished() -> void:
+ _on_microgame_spawn_timer_timeout()
+ $"Microgame spawn timer".start()
diff --git a/scenes/main.tscn b/scenes/main.tscn
index 4de6e4f..9191200 100644
--- a/scenes/main.tscn
+++ b/scenes/main.tscn
@@ -348,6 +348,7 @@ stream = ExtResource("11_33353")
stream = ExtResource("12_xycxa")
[connection signal="timeout" from="Microgame spawn timer" to="." method="_on_microgame_spawn_timer_timeout"]
+[connection signal="intro_finished" from="Clippette" to="." method="_on_clippette_intro_finished"]
[connection signal="donezo" from="Score window (real)/Score window" to="." method="_on_score_window_donezo"]
[connection signal="buy" from="Stock ticker" to="Score window (real)/Score window" method="_on_stock_ticker_buy"]
[connection signal="sell" from="Stock ticker" to="Score window (real)/Score window" method="_on_stock_ticker_sell"]
diff --git a/scenes/microgames/ad/ad_window.tscn b/scenes/microgames/ad/ad_window.tscn
index dd89a93..1d4d78d 100644
--- a/scenes/microgames/ad/ad_window.tscn
+++ b/scenes/microgames/ad/ad_window.tscn
@@ -26,7 +26,7 @@
[ext_resource type="Texture2D" uid="uid://diqk5cl2rehkg" path="res://scenes/microgames/ad/ad_images/wizard_sexy.png" id="24_ipkoa"]
[ext_resource type="Texture2D" uid="uid://x1m2v51rug76" path="res://scenes/microgames/ad/ad_images/wtf.png" id="25_o5yc3"]
-[node name="Window" instance=ExtResource("1_gtv65")]
+[node name="Window2" instance=ExtResource("1_gtv65")]
title = "Check out this special offer [Click Here]"
size = Vector2i(824, 604)
content_scale_size = Vector2i(0, 0)
diff --git a/scenes/microgames/fish_stonk.tscn b/scenes/microgames/fish_stonk.tscn
new file mode 100644
index 0000000..68a1f40
--- /dev/null
+++ b/scenes/microgames/fish_stonk.tscn
@@ -0,0 +1,7 @@
+[gd_scene load_steps=2 format=3 uid="uid://ddn5p54b5cop1"]
+
+[ext_resource type="PackedScene" uid="uid://c4s4pigu4pr48" path="res://scenes/microgames/fishin/node_2d.tscn" id="1_phxek"]
+
+[node name="FishStonk" type="Node2D"]
+
+[node name="Fishin" parent="." instance=ExtResource("1_phxek")]
diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd
index 9f62755..d52e449 100644
--- a/scenes/microgames/fishin/fishin.gd
+++ b/scenes/microgames/fishin/fishin.gd
@@ -1,4 +1,5 @@
extends Node2D
+class_name Fishin
enum FishType {
GAR,
@@ -12,7 +13,7 @@ enum FishType {
LEAPING_SMACKEREL,
}
-signal win
+signal win(fish_type: FishType)
signal lose
signal fish_chosen(fish_sprite: Sprite2D, fish_name: String)
@@ -33,6 +34,7 @@ var in_game_timer: Timer
var succfail_timer: Timer
var success_timer: Timer
+var fish_choice
var gar
var salmon
var bass
@@ -107,9 +109,7 @@ func _on_texture_button_button_up() -> void:
happy.visible = true
# show fish
- var fish_choice: FishType = randi_range(0,len(fishes))
-
- fish_choice = FishType.MOBY_DICK
+ fish_choice = randi_range(0,len(fishes))
match fish_choice:
FishType.GAR:
@@ -225,4 +225,4 @@ func _on_success_fail_timeout() -> void:
func _on_success_timeout() -> void:
- win.emit()
+ win.emit(fish_choice)