diff options
Diffstat (limited to 'scenes/microgames/fishin/fishin.gd')
-rw-r--r-- | scenes/microgames/fishin/fishin.gd | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scenes/microgames/fishin/fishin.gd b/scenes/microgames/fishin/fishin.gd index 9f62755..d52e449 100644 --- a/scenes/microgames/fishin/fishin.gd +++ b/scenes/microgames/fishin/fishin.gd @@ -1,4 +1,5 @@ extends Node2D +class_name Fishin enum FishType { GAR, @@ -12,7 +13,7 @@ enum FishType { LEAPING_SMACKEREL, } -signal win +signal win(fish_type: FishType) signal lose signal fish_chosen(fish_sprite: Sprite2D, fish_name: String) @@ -33,6 +34,7 @@ var in_game_timer: Timer var succfail_timer: Timer var success_timer: Timer +var fish_choice var gar var salmon var bass @@ -107,9 +109,7 @@ func _on_texture_button_button_up() -> void: happy.visible = true # show fish - var fish_choice: FishType = randi_range(0,len(fishes)) - - fish_choice = FishType.MOBY_DICK + fish_choice = randi_range(0,len(fishes)) match fish_choice: FishType.GAR: @@ -225,4 +225,4 @@ func _on_success_fail_timeout() -> void: func _on_success_timeout() -> void: - win.emit() + win.emit(fish_choice) |